In order for spatial sound to work it needs to be recorded as separate tracks – ie so called multi-track. Original project was created for quartets therefore we encourage four separate tracks. More or less tracks is possible but it would require some minor changes in the code – if there will be big demand… Continue reading Recording for Spatial audio
Tag: spatialaudio
Spatial web audio
Learn how to implement spatial audio on the web. Best approach for smartphones and for desktop / VR headsets like Quest and HTC Vive.